Hey, glad to see you here! I could've missed the event if it weren't for your tweet! :D
This version of the game is quite addicting! I like all the improvements you made!
- Tutorial is great, gives a nice kick-start into the game. It does not explain everything, but it gives enough to start playing and making informed choices
- One time I ended on the map full of rocks and less than 10 trees. Having some way of trading resources could be cool, to play around situations like that
- I've played several times before, and only now do I finally understand that Quarry and Lumber mill do not give you resources, only gold
- Overall progression through the map felt much smoother this time, giving enough low-level and mid-level fodder to fight with. I do agree with @cryy22 here: if you don't progress through the 10..20 power gap quickly, you can get stuck there. Maybe I just got lucky this time around, but last time I played I remember it being an issue.
- After power level 20 enemy abilities become quite annoying. There is a lot of them, and there were situations where I could not place a single block without being affected by something. The problem is not the difficulty (in fact, I think it's quire reasonable), but the fact that the constant flow of abilities slows down the game and starts to annoy you
- Given how much monsters spam the abilities, I would actually like to use abilities more often myself. Cooldowns feel quite long
- Got absolutely obliterated by a fortune teller. She made me forget abilities two times in a row (which is quite rough), and was cursing me with negative consequences so violently her crystall ball finally broke in the end lol. What a story, though!
- Started actively using combos this time around, and it's fun! It's an alternative strategy for tetris gameplay - focusing on hitting a line with each figure quicky rather then carefully placing everything. Would like to see more reforms/artifacts/skills that emphasize on the combo mechanic to make it more achievable and effective
That being said, I spent several hours playing late into the night. You're building a cool game, I can't wait to see what you'll improve next!
Good Luck!