Wow, super fun game! The concept of having to pick up the pieces of your character to replenish health and ammo is really unique and thematically ties the game together. I love the procedural aspects of the game, with the random level layouts and power ups, though I would love to see more variety in the room types. As others have pointed out, the rooms themselves were a little cramped, and it was hard to dodge bullets or move around the obstacles. But I think the uniqueness and charm really makes up for it. Great work!