Hi, thanks for trying my game!! I really appreciate it a lot :D Also here I will respond your thoughts and suggestions
-
And yes, you have to press enter. There was before a UI element than said to you what key to press, but in an update that UI element was removed because it was consuming a lot of resources and then I forgot to implement another way to indicate the keys. I will work on that
-
Oh okay, it’s strange… I think than is due a game bug, I will find it and fix it Also it’s a good idea than ESC close the menu and return to the game or to the previous menu if there is one before. I will work on that too
-
Oh okay, I understand. And yes, thinking it now the way than it shows if it’s disabled, selected or active can be confusing… I will fix it
-
The movement and aiming have the same velocity, only than aim takes more to move than movement. I did it of that way because I had some issues while making the new camera system, so to fix it I did it of that way. But I will look to a better solution
-
It’s strange… You refer than you don’t know where the character is seeing or than is hard to turn the character into one direction?
-
You can notice if you’re hitting an enemy because the particle is blue instead than orange, but I will look to make a new visual animation
-
It’s strange… In the testings than I did before launching the new update the enemies was shooting great in the first stage… I will check it
-
It’s strange too… I think than is another bug than hid of me while I was testing it… I will check it too
I will start working on it as soon as possible and I will launch an update correcting and implementing all the feedback Thanks very much for the suggestions and for all the feedback!! It’s very helpfull!!