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It's safe to say that the game took longer to load than I did playing it, but I think it's an interesting thing. It's obviously very early, but I can see you're going for something akin to Oblivion with a Daggerfall sized world, with a touch of Minecraft thrown in. Crawling around on things is an interesting mechanic in the first person perspective.

My advice is to try and not get lost in the sheer scope of what you're trying to make here. Because it seems like you're doing a lot. Also, I played the demo for the first Devil Spire a while back and thought it was pretty neat, so I'm hoping this ends up in a similar place.

Thanks a lot! And don't worry, I'm doing stuff starting from the most difficult to implement, or important, so I won't get caught up in silly diversions or details and actually finish this.