Really fun concept. I think the energy use could use some balance because i felt constantly out of energy but really good job! Your tutorial is also really great.
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Thanks for the feedback! When playtesting I always accumulated on average 65 energy until 15'th wave and then energy amount kept staying on this number, so for skilled player I would say it is quet balanced
But it is quite challenging for me to no hit this game, so for the game jam it is probably too hard, right
And I just realized that hp regulator doesn't really work for this game as a difficulty setting, it should of been energy accumulation multiplier