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Thank you for the feedback! that was one of my thoughts when posting the game. I also do hope to replace the art by end of year. I will look into ray cast movement, I have never heard of using Ray Cast in that functionality before!

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If you use Unity, there’s this awesome series of tutorials by Sebastian Lague (https://youtu.be/MbWK8bCAU2w) that explain the theory behind it! It’s a bit old so some coding may be obsolete, but the principles are solid!