Hello from tonight's stream!
When I realized this was a hack and slash like Diablo, I got excited. Then I found out it has a dungeon builder, which I didn't explore yet but is still awesome anyway! The animations were a favourite of folks on the stream!
There were three things, however, which irked me. Some are far less important than others. So I'll start with what I think is the biggest one.
There should be no time limits or much longer time limits. When I was doing the last stage of the demo, I didn't have anywhere near enough time to explore everything unless I was overpowered for the level. There should always be enough time for the player to explore everything while making some mistakes, so if time limits stay then they should be much longer.
One thing that make hit me was how I was using only the keyboard for combat when I feel like I should be using the mouse. Hack and slash games usually bind a basic attack to the left click when the cursor is over an enemy. I think that should be done here, with skills that have cooldowns being on keybind.
Music throughout the dungeons or more atmospheric sounds would be nice to keep things from being too quiet.
Finally... this needs some destructible objects in the stage. So many wooden barrels and boxes that I can't break! D: LET ME BREAK THEM!
Besides all this, fantastic game!