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(+1)

First up, I'm very biased in favor of tank games. There's not enough, we need more of them. A lot more.

Anyways, I was expecting a tank battle game, but it's surprisingly effective as an actual therapeutic, chill game too.

I ran out of enemies rather quickly, and just kept driving my little tank around. Going up the tiny hills and ramping off them was nice and fun. I ended up wanting a giant desert map or a city where I could just roam around aimlessly with my little blue tank.

Gamepad controls felt good for the most part, but the tank seems to aim a little off-center. It made shooting a little tricky, as the projectiles go off to the side, then drift towards my aim point. Making the tank actually shoot where I aim would improve the combat.

The tank's stats were confusing. It took me a while to figure out which number was which. I'm guessing Charge is the tank's fuel, as it slowly dropped while driving around. I found some energy orbs, but they barely charged the tank back up. Increasing their charge value up to 200 or even 300 would make them more meaningful.

At the start the music didn't quite fit what I had in mind (tank battles), but it's great for roaming around in my tank. Adding engine noises and cannon/shell booms would, funnily enough, really turn it into Tank ASMR Therapy, in the best way possible.

The tanks and turrets looked good. At the start I wanted more enemies to shoot at, but after a while I just wanted more terrain and hills to drive on. I want to go on an adventure with my little blue tank!

(+2)

Thanks for you wonderful comment. That is giving me a lot to work with! What you hint at with wanting to go on an adventure is exactly the direction i am heading towards: an adventure game with shooting but also a lot of story and exploration. 

I will later check out your game, too. Bye!