Visuals are great, and the art design is fantastic. Movement and Combat is very janky unfortunately.
On the combat in particular I have a few notes:
- Parrying becomes trivial when you spam.
- You can just button mash the boss to death.
- Also not sure how exactly you are supposed to avoid boss attacks when the player's movement is too slow to avoid attacks.
Enemy AI also had a tendency to bug out or respond weirdly.