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Visuals are great, and the art design is fantastic. Movement and Combat is very janky unfortunately.

On the combat in particular I have a few notes:

- Parrying becomes trivial when you spam.

- You can just button mash the boss to death. 

- Also not sure how exactly you are supposed to avoid boss attacks when the player's movement is too slow to avoid attacks.

Enemy AI also had a tendency to bug out or respond weirdly.