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(+1)

This plays very much like a puzzle-game, which is nice, but there were a lot of times the random generation got me stuck in unwinable positions. I did manage to reach and get killed by the boss, though.

Overall, it's nicely polished. Art may be simple, but it's easy to see what's what and where things are.

I managed to get myself two iron knives, but I don't think it did more damage than if I only had the one.

Sorry about the bugs you found, if I was going to develop the game more this would be great feedback. The duplicate weapons shouldn't stack, and I definitely should have either made that weapon not appear again, or to put a "already owned" text somewhere. The unwinnable position one especially sucks, next game jam I'll have to recruit some friends to help playtest before I do my final submission.

Thanks for playing!

(+1)

I also really enjoyed that each villager had a different info text ^^