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I can see the potential, but too many keis involved, maybe 2 colors and one kills the other was enough. However it's interesting and with a bit of polish is gonna be great, good job ^^

(+1)

Thanks, we thought a bunch of colors with each upgrade only sticking to one fit the theme but it definitely might have not been worth it indeed, especially since the vision and movement limitations of each level are the most fun part of the theme implementation for sure.