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Very interesting take on the theme, which synergizes with the unique setting. The level design is very interesting and varied for how limited the player's movement options are. At first, I was a bit confused about the ability to lean to the sides, as i would have thought thematically I'd need to keep the pole leveled in the center. But using the third level to teach the player that it is a necessary gameplay mechanic was very clever! Overall, great work!