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I really like the neon visuals. Simple but cool. I feel the circle barrage of projectiles maybe should have come later, it forced me to leave the shooting zone more frequently than I would have liked, just because it took up so much space. I also feel their shouldn't have been reloading with the shooting since there's already a limitation of needing to be in a zone.

Once again really cool art. The music was neat. The boss idea was cool. Felt like a proper bullet hell game. I like the cracked visuals when enemies take damage.

Cool submission.

(+1)

There's no reload for shooting, it just needs to happen in rhythm! Usually, clicking and holding should be the way to go. In a future release, this is something we'd like to fix by possibly allowing tap shooting, though it didn't really work too well in this iteration. 


Thanks for playing!