Got the chance to stream this one tonight! I think that this has already been suggested by a few other streamers, but the biggest issue I had was the starting area--It was difficult to decide between different types of upgrades/progressing the story when the fights are so punishing early on. I think even just starting with more TP (maybe 20?) could help you farm up enough to get upgrades and make it worth it/easier to progress initially.
Also, the enemies re-spawning every time you switch screens is a little overwhelming-and I did find a bug in which I was stuck in a battle even after I had died, to the point where I had to exit the game. Maybe make it so if you leave a major area they respawn? Or have a particular amount of time before they respawn in case you're low on health and need to return?
Also some of the white text was hard to read, though it was much better in the shadowed boxes-Would be great to have that for all dialogue!
**SPOILERS**
Loved that you could just get a "game over" right off the bat though! That caught me off guard lol
Best of luck with continued development! This is a good foundation for sure ^^