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Got the chance to stream this one tonight! I think that this has already been suggested by a few other streamers, but the biggest issue I had was the starting area--It was difficult to decide between different types of upgrades/progressing the story when the fights are so punishing early on. I think even just starting with more TP (maybe 20?) could help you farm up enough to get upgrades and make it worth it/easier to progress initially.

Also, the enemies re-spawning every time you switch screens is a little overwhelming-and I did find a bug in which I was stuck in a battle even after I had died, to the point where I had to exit the game. Maybe make it so if you leave a major area they respawn? Or have a particular amount of time before they respawn in case you're low on health and need to return?

Also some of the white text was hard to read, though it was much better in the shadowed boxes-Would be great to have that for all dialogue!

**SPOILERS** 

Loved that you could just get a "game over" right off the bat though! That caught me off guard lol 

Best of luck with continued development! This is a good foundation for sure ^^

Thanks for taking the time to stream it and for your feedback!

You mentioned that it wasn't controller compatible but I'm not sure why, because it should be. Controls for both keyboard and gamepad are shown in the Options/Controls menu. It does work with an Xbox one at least, maybe you have a different one? Untortunately I don't have another at hand to try. But it does make it easier to hit enemies for the first strike with a gamepad!

Also, you do start with 30 TP actually, but I'm implementing feedback and adding a proper tutorial to explain how everything works better, as you're not the first one to be struggling at the beginning.

You came across such a weird bug though! Never saw it while playstesting, that enemy definitely shouldn't spawn on the edge. Looking into ways to prevent it!


And yeah, I'll also try having the enemies respawn only when you leave a major area, not just screen to screen. I did think about it but though maybe it wouldn't be very practical for people who like grinding? But then again if they all respawn at once maybe it won't be such a big issue. Will try things!

Thanks again for your feedback!