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(+1)

Really charming, and the AP based combat while a bit confusing at first, gives the fights a nice rhythm. My only complaint is that against tankier enemies the "block every two turns for regnerating AP" gets a little dull, and that I couldn't find any way to cancel a skill after I selected it. Would be nice if the starting skills are automatically added to your skill bar so you don't have to do the setup after every restart. And personally I didn't see much reason to use theh eavy attack much - two turns and two AP for twice the damage looks basically just two attacks with the downside of not being able to do anything between them.