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Loved the game, the combat was engaging and the powerups also made it interesting, also loved the graphics and sound. On my second try I got to like the third or fourth room where there is lava and some fire traps, I walked on top of a box next to the railing and was able to walk over the railing and drop out of the game world, I definitely would have played a third time if there were checkpoints.  Would also be cool if the larger enemy dropped like 2 or 3 souls. I got two buffs and was very pleased when the second buff was combined with the previous one, rather then replacing it. 


I definitely enjoyed the game and it makes me want to also give a dungeon crawler/combat game a go! I see you also got it just before the deadline, congrats on the submission guys!

Really appreciate the feedback, thanks!

Yeah if we had more time we would've spent some of it definitely cleaning up bounding boxes and tuning difficulty spikes, but it's awesome to hear you gave it multiple tries! It's meant to be a hard game that you eventually beat by learning how best to deal with enemies without getting hit, rather than having any checkpoints. But maybe makes sense for a short playtime.