I get jittery about being put on video
I mean, the one being in the video is my voice, not yours. Yes, watching other people play your game is the kind of feedback you cannot get just from text.
I did play your game! I just couldn't think of a review to make
oh, just reading how players found the game, the difficulty curve, and what was intuitive is good for me. I make sure old saves never work for new versions of my game, because I keep rebalancing the early game, and I want people to start from the beginning. You can assume visuals are placeholders, but the gameloop, balance and systems are things I actively keep working on.