Really fun movement and visuals. Shooting has some nice leniency that lets you play fast. The only issue is I wish the earlier, very easy boss patterns didn't take as long to get through to get to the good stuff. Fantastic use of the theme here
Viewing post in 桑之巫韻︰一鏢滅鬼 Song of Morus: One Spell A Day jam comments
Thanks for enjoying my game.
This is not the first project I experiment the Quintuple jump 3D bullet game system. And I am still adjusting the difficulty. In some playtests in the past, I see some player cannot handle 3d bullets quite well, or can't adopt the jumping. Therefore in this submission, I made 3 easy boss patterns so even non-3d-bullethell player can still play a while without gameover. I guess you are the advanced player.