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:O

I'm completely astounded that this fits into a TweetTweetJam entry. I made it to level 11 before losing all my lives to a particularly nasty enemy, and honestly, if you hadn't told me that these levels were procedurally generated, I would have thought that they were hand-made, from how balanced it is. Bravo, Paul!

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Thank you so much for this lovely message, Andrew. I'm so glad you thought the levels felt that way - I tweaked a lot with the balancing of the procgen to try to get it to feel that way. So it sounds like it was worth the tinkering. Thanks as always for hosting this jam - was an unexpected (but delightful) surprise! 

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Glad to host. :)

My own life is getting more normal and consistent now, so hopefully TTJ can be more predictable going forward! I feel like the level of participation is at its best with an annual schedule, so that's likely what it'll be from now on.