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(2 edits) (+1)

The sheer silliness I've been going through trying to implement three lines of story JavaScript. Google Lens CANNOT recognise handwritten semicolons and it's been having a bit of trouble with spaces vs no spaces as well. Going to try to get the top one to work and probably ditch the other two.



Edit: It still won't accept my semicolons :') Don't know how it recognises stuff on random signs if it can't even see this. Anyway, I think Config.debug = false; might actually only be necessary to enable the other two lines of code. (Was borrowing the code from my other Sugarcube game and couldn't quite remember before.) 

Does that mean the JavaScript was a waste of time? Probably! But that's the point of the jam, I guess. And honestly... I still had fun :).

(Though I may or may not be thinking of finding a replacement for Google Lens just to see if it's better >.>)