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Thanks glad you liked the music !

Yeah can’t argue with that, i think i should have made more detailed menus and have at least text indications to which ship has which shot pattern etc…

The floaty controls are there cause i tried to make them analogue but i think i didn’t finetune them enough.

You’re also right about the textures, and that is cause of the fact that i tried to have the game very low res to help with performance but since the textures are a bit on the busy side (and very low res themselves as well) it ended up aliasing like crazy > <

Sorry for the visual discomfort, i tried to limit this as much as possible. I think next time i make something 3D i’ll try to use simplet textures to help mitigate that when rendering the game at super low res.