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The game was definitely easy, and it’s my biggest regret for this entry. Always conflicted with: “do I make this super hard? or go easy enough for plenty of people to beat it?” I should work on making difficulty modes from the beginning and implement that as I go. Maybe that’ll be my next game jam’s focus haha.

Also yes! It had been finished for about 2 months but unreleased because I kept saying, “no wait, I want to add this…… and this……….. and this!!!” I figured with actually finishing this game jam, why not pull the cord and publish that one as well. If you’d like to give it a try, its difficulty is bumped up from what I just released + all self-composed music and art!