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Very cool game. It was a lot of fun trying to keep up with the changes. I think I liked it best when I could still remove the people instead of stunning them. Also I wonder what it would have been like if it took X amount of dash to remove a counter instead of just all of it. It was fun to think of how to improve how quickly I could get around and make the layout my own. 

This was very impressive considering you had to pivot in the middle of the jam. We did the same thing on friday with our game. It sucks, but you really made the most of it and turned out a fun game. Great Job!

Thanks a lot!

Yes, I had doubts about that rule until the moment I submitted the game. My first implementation actually was “it takes 3 dash to remove a tile”. But the UI never shows you exactly how many dash you have, and I thought no player would actually count this in their head, and so decided it would become too complicated :p

Interesting, I will try to play and review your game sometime the coming days!