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(3 edits)

Added a few new changes:

Changes:

  • Diagonal sprites and attacks
  • Normalized movement
  • Enemy pathfinding test (For now, the enemy only goes to where the player first spawns)
  • Extended tile class test (Blue tiles change color to red when walked upon)
  • Small changes to directional input system (To allow aiming in a certain direction easier)

Things that still need to be added:

  • Proper enemies
  • Proper UI (i.e. Damage numbers popping up when enemies are hit)
  • Dialogue system (Implementing fonts?)
  • Progression, Leveling, etc. (Proper stats)
  • Critical hits/Critical misses,