1) Seperate quad
- enter edit mesh mode (Shortcut: M)
- select the quad
- hold shift and drag it away (this makes a copy)
- delete the original
- drag it back
(not very intuitive i'm afraid 😔)
2) Cylinder
only cylinders are supported (spheres need trickery like importing a mesh - more on that later)
- press C to enter cylinder drawing mode (similar to box mode)
- by default it makes you a 8 sided one (toggle drawing a pipe in this mode by pressing X )
- press Q E or turn mousewheel while drawing for a more detailed one
3) Door
- select a mesh
- enter properties mode (Shortcut: 6)
- keep holding Q or E
- select closedoor or usedoor
- stop holding Q or E
- press recmode (border will turn red)
- drag the time slider on the bottom to 60 (60 frame is 1 sec)
- enter move mode (Shortcut: 1)
- drag the door up
- exit recmode (press button again - if the border is not red you are no longer in recmode)
alternative:
- select a mesh
- enter the console (~)
- enter the command: QD
(this will turn the selected mesh into a regular doom-ish door that goes up)
4) Grid
SHiFT+Number
SHiFT-5 is the default (64)
goes from 1 (4x4) to 9 (1024x1024)
(if anything is not clear let me know I'll try to explain it in more detail)