I liked how your intro was an introduction to your team. Nice touch.
The entire thing was well written.
I'm a little confused about the two (human?) characters -- the Admiral and Engineer. Why are they here? Why should we care about them?
Thanks Maka!
The logical purpose of the Admiral and Engineer existing as characters in the game is to enrich the single player experience One Gun can offer. In the options menu, dialog could be toned down in frequency or muted all-together aside from story-critical dialog. Narratively, the Admiral and Engineer also give some tethers to the immersion of the world; like you feel like you're in a massive space ship with an army instead of wandering mostly alone and passively existing. There may also be opportunities for side-quests driven by them as you find and recover pieces of their original Stellar Fortress and [REDACTED].
I hope that sufficiently addresses that question. I appreciate your time reading my document and leaving your review!