What's your MC's Charm Factor? That has a large impact. If it's Terrible, you might not be able to convince her no matter your dialogue choices.
During the first conversation, these dialogue choices will give "sympathy points":
- [if planning to enslave her] "I promise to treat you fairly": +1
- "I'm sorry for your loss, but you have to think of yourself now": +1
- "You've tried to do what you thought was right": +3
- "If anything, you would still be able to help people instead of dying": +3
If your total sympathy points plus your MC's Charm Factor (where Terrible=1, Poor=2, etc.) is at least 10, you have a chance.
During the second conversation, if you succeeded the first day, there's a second sympathy counter:
- Aire is alive, you reunite them, you saved Aire during the Fighters Guild quest and treated her well: +3
- Aire is alive, you reunite them, you didn't do the Fighters quest: +2
- Aire is alive, you reunite them, you abused her: -2
- You return her bracelet you retrieved from the rebel base: +1
- "I promise to treat you with dignity": +1
- If planning to marry her:
- "I fell in love", Charm at least Good: +2
- "I can't stop imagining you naked", Sex Factor at least Great: +2
- "How could anyone pass on a girl like you?": +1
- then: "You can take it at your own pace", Charm at least Average: +2
- "We can work on it...", Sex at least Good: +2
- "I understand...": +1
- If planning to enslave her:
- "I'm sure your charisma...": +1
- then: "Naturally, but....", Sex at least Good: +2
- "To be frank, ...", Charm at least Good: +2
To succeed in convincing her to marry you, your sympathy + Sex factor has to be at least 11. To succeed in convincing her to become your slave, your sympathy + Charm factor has to be at least 8.