Could've been a fun fps game but...
1) The player moved WAY to slowly. In my eyes, movement is always the most important thing in an fps game. The player just moved so slowly, and could only move on one axis, and all this just caused some really uninteresting and boring movement (I know that this is a jam game, just giving feedback).
2) No sound. Again, I understand the time crunch, but sound is not something to skip. I'd rather have half the levels but with sound.
3) Big a** crosshair. The crosshair was too big. When I would try to shoot at far away enemies I could barely see what I was looking at.
4) Bugged enemies. Other people have pointed this out, but when bullets collide with enemies, it makes them go flying (are your bullets triggers or colliders?)
With all my complaints out of the way, there is a lot of potential with this submission. I like the aesthetic, and turning it into an fps game was a cool idea, but there were some things that really hampered this experience for mem especially the slow and uninteresting movement.