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(1 edit) (+1)

Hey there! I got to play this game on stream and overall this was a really great start to the game (as I mainly played the demo)! I appreciated the diversity in gameplay, the graphics were fun in a classical pixel adventure, and the music was a bop to listen to in every level! I did run into a few issues with the UI though-Mainly in the second section where you're running around with your blaster, it was a bit difficult to control and the inability to shoot backwards made it difficult to interact/shoot a majority of the enemies in some of the areas during the "simulation" section. 

Also when I went into the Fitness area, there was a glitch that caused the constant increase in my energy coins (which made a very loud constant ticking sound) and got me up to 42k by the end of it? The wall jump was also difficult to control only thrusting me backwards-which made some of the platforming in that level difficult. 

Otherwise the RPG element and the Galaga style fighting at the beginning was probably my favorite and the most fleshed-out of the sections. Great job capturing all those styles and definitely a fun time!

(2 edits)

Hey Faux! aGlitch here. Thanks for playing :) The timing of your post is super funny, because I just fixed the demo builds.

It appears that something in the upload process caused that audio glitch that you mentioned, as well as another bug in the overworld menu that prevented access to the last 2 levels of the Demo. 

I'm really really sorry for these issues, they've been fixed now. Hope you can finish your playthrough now.

Thanks for the kind words and the feedback as well! I'm writing down everything so we can fix it in the Early Access builds. I'm super happy you enjoyed our game. We really have a ton of fun making it :)