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I understand, thank you for the quick reply. I like that you are trying to do your own thing, it makes the game more unique. I just wanted to give an example of how the stats could play more roles, something like impressing a strong fighter like marvelous girl or a abilities focused hero like whisper might require higher stats or abilities during choice interactions. This may also give a feeling of "earning" to the player when 'gaining' abilities from stronger characters.