Good job! The 3D vs 2D was a really interesting idea! I love the introduction of the shooters that were first seen from the top so player can look how they work from a safe space, very cool! I love the intro. The movement in 2D could use a bit of polishing and movement in 3D as well (it was weird that rotating the camera did not affect the direction in which you’ll go) but I totally understand that 2D was your priority. Also the hp bar should not be there, it just confuses the player. Thanks for the game!