I don't think that's an issue for Quixel. Unreal Engine TOS seems to overrule Quixel TOS per their arrangement with Epic according to this.
https://www.reddit.com/r/gamedev/comments/rhfvxg/am_i_able_to_use_assets_from_th...
I don't think that's an issue for Quixel. Unreal Engine TOS seems to overrule Quixel TOS per their arrangement with Epic according to this.
https://www.reddit.com/r/gamedev/comments/rhfvxg/am_i_able_to_use_assets_from_th...