Hi! Thanks for playing and the detailed feedback.
Leprechaun - yes, will either get nerfed or be a stage 2 boss. There will be more boss options in the future so he might also sometimes be replaced
Brief enemy descriptions on the map are a great idea which I'll probably implement.
I agree that health drops are inconsistent, one of my items on to-do is evening out the money/health distribution on the world map.
Not sure about Pachinko being bugged, there isn't really meant to be a way to get rid of the message without starting the game. I'll check it out, maybe spacebar starts the ball and I forgot to remove that?
Yes, negative block is intentional, but it's a bit weird - it increases damage taken, but then only lowers itself by the initial instance of damage, so if you have -5 block, the enemy that hits for 1 three times will hit you for 6, then 5, then 4. This whole thing might go away later because Midas Touch is the only thing that can cause this and it's pretty garbage so it will likely get changed entirely
Also agreed on purple being really hard to match, I might buff them into outer space to compensate