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(1 edit)

I realize now pachinko isn't bugged so much as it looks as if the message is covering the pegs at the top and makes you click to try and get rid of the message. For enemy descriptions, all of the enemies can be described accurately without descriptive text just by seeing two of their attacks, do whatever looks neat though.

I do have one last thing I didn't mention since it isn't a problem, but it's something that'd improve readability: you can't tell at a glance what an enemy will do. A) enemy retaliate is important, but it's on the far right side of the screen, it could use an effect like Shell has over the player. B) all enemy actions look identical in color and size whether it's "Do Nothing" or "Attack 10 times". C) for an enemy like Jack, they have a vulnerable turn and a strong turn, it'd be on theme if their attack "flipped them around" to face the other way for their vulnerable turn like how jacks on playing cards have a face for both directions.

Sorry for being so verbose about it, I'm looking forward to playing more in the future!