Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Ball bounce strength is random, sometimes it slows down, sometimes it speeds up, so that's kinda confusing.

Yes, that is the intended behaviour. The ball chooses a random velocity, with respect to the side it's on,  after every bounce with any of the paddles. 

In the original game you can see that there is a mix of random velocity after each paddle contact and an increase of the maximum ball velocity after every contact.

In my game, only the former is done. But I do admit that the range is a bit radical and I could do something to make it only change slightly with respect to the min and max allowed velocity, instead of being completely random within a range.

Updated to be more predictable.