Land of tales :[Segment Starts] 00:09:20: [ends at. 00:56:30]
https://www.twitch.tv/videos/1823152473
Hi! I'm part of feedback quest and I reviewed your game. I'm a Illustrator and a Twitch Streamer by name of "ILYA_N_O_K". The vod is posted. Feel free to check it out.
But here are my feedback review so far. Your game has a lot potential!. I was intrigued by it. I played almost an hour and i had fun with it.
But I encountered a lot of problems when getting into the game.
-window mode not working - the "save setting" is inside the game not in the main screen menu.
-window mode works when you double click "Full Screen" inside the game menu.
-Some "Resolution" options are broken.
-Loading Screen would be nice when you click the "New Game". So it wont jump right in right away without confusion.
-A tutorial would be more nicer than reading the note. When getting in the game.
-Add option for "Motion Blur" to be Turned off and on.
-Put a note of how to exit the menu settings [inside the game]
-Can't move when interacting to some of the monsters.
-"Load Progress" Affects the "Game Settings" that you saved. It should only affect the save-points in the game not entire game settings.
-No clear instructions of how to defeat the Monsters
-No interaction from the monsters when the player makes mistake on the typo.
-A incoming battle music for near monsters would be nice. so the player knows when a danger is nearby.
-No fall damage on when you fall. or no fall animation is triggered.
-The words can be just few option of words instead of random words to defeat the enemy.
I have suggestion idea when it comes to deal with Ghouls.
-For Example : Have a Short time Slow motion to help you type the words in time to defeat them. So its like you don't have to panic when they're about to defeat you. Using to write with the "Feather" and the "Book". finding "Ink vials" to refill your attack energy to defeat enemies. Use the environment for shield guard for example if they about throw you a boulder or something.
[Example visual is posted below.]
-When collecting books. The typing the words is ok to collect it. I think it would be more nicer to have visual effect when collecting them. I have an idea suggestion . A torn page would be nicer since the objective is to collect the tales you find.
[Example visual is posted below]
- it would nice if you can also read the tales you find.
-The Trees are blinding the player perspective.
-The Grass and Tress can be lessen.
-Unlocking Areas of the map can help. So the player doesn't just wander everywhere.
-No achievement interaction when you interact with stone owl statues after answering the quizzes.
- nothing happens when you collect the chests.
- UI can have some work too.
Thank you for you hard work and good luck for your game journey. There's so many things you can do with this game. I look forward for how the game will turn out in the future.