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Izuki Yia

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A member registered Mar 25, 2023 · View creator page →

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Bio-Synthetica

Hi! I'm part of feedback quest and I reviewed your game. I'm a Illustrator and a Twitch Streamer by name of "ILYA_N_O_K". we met in mid stream. I'm glad you suggested your game.

I really want to play the game again. Hopefully next time I don't run into problems again when getting it ready.

-Main menu problem. But when you click the "Link" it goes window mode.

-No window mode

-No ESC button when you try to get to the menu. Only when you made a progress in the game

-problem running it in OBS-Stream software. Cant detect on game capture. window capture not working.

- I really like the atmosphere. but then I re watched the vod it was too dark for the viewers.
but for me as the player is comfortable with it because i adapted to the environment very quickly.

- It seems i cant interact to some dead humans or animals on the way to inspect what it was.

- The puzzles are really cool to solve. I cant do number puzzles so it was fun as memory game puzzle.

-Overall Really like it.

Thank you for the hard work!

Blueberry+ strawberry: Segment Starts[01:01:20] Ends:[01:25:00]

https://www.twitch.tv/videos/1823152473


Hi! I'm part of feedback quest and I reviewed your game. I'm a Illustrator and a Twitch Streamer by name of "ILYA_N_O_K". The vod is posted. feel free to check it out.

But here are my feedback review so far. Your game is very interesting. I was intrigued by it mostly because of the artwork. I played almost 30 mins and i had fun with it.

But I encountered some few  problems when getting into the game.

-No Main Menu Music.

-The controls are nice. But since I have played RPG GAMES before I was familiar of how to play it.

But instructions would be nice for new players that are new to RPG GAMES.

-Add menu to adjust music.

-The environment can use some work. But I like the visuals of the character.

-I have idea suggestion to have the starting point of where their house is or where they live.
find the clues of how Strawberry disappeared that leads you where the area you go where you start fighting these inkblots.

-The items can use some description of what are they.

-No "Health" Bar [no HP BAR] indicator on the Monsters you encounter. There's no telling if they are dying or not.

-Too many jump encounters. The music can have some work when about to go fight the inkblots. The music changes so suddenly that I get jump scares often but its alright.

-There's no description what is "Inkblots". Blueberry could have some dialogue when first time encountering it. So she can explain what it is and why.

-Tiling is too bright and very repetitive.

- I have another suggestion idea when it comes finding a chest. I dunno if you can make the game focus on Blueberry instead like zoomed on her.

Cause you can see everything is already because you see it as flat environment.You easily can see where the chests are.

For examples like games RPG like "IB" and "Mad father" can help you with referencing.

- Item Crafting can be good idea. Since you fight a lot of monsters on the way.  Finding Blueberry Bandages is pretty quite low.  Since you encounter a lot of monsters before you get to a new chest. like from plants or berries she finds to craft.

- I cant really tell what is the environment is.

-The fight with the boss Inkblot was really interesting!. Because there is no escape option when you start to fight it. It makes the player want to prepare and level up first and take save precautions when it comes to risk of defeating the Boss inkblot.

That's all I can say. I look forward of how your game will turn out in the future. Thank you for your hard work.

Land of tales :[Segment Starts] 00:09:20: [ends at. 00:56:30]

https://www.twitch.tv/videos/1823152473

Hi! I'm part of feedback quest and I reviewed your game. I'm a Illustrator and a Twitch Streamer by name of "ILYA_N_O_K".  The vod is posted.  Feel free to check it out.

But here are my feedback review so far.  Your game has a lot potential!.  I was intrigued by it. I played almost an hour and i had fun with it.

But I encountered a lot of problems when getting into the game.

-window mode not working - the "save setting" is inside the game not in the main screen menu.

-window mode works when you double click "Full Screen" inside the game menu.

-Some "Resolution" options are broken.

-Loading Screen would be nice when you click the "New Game".  So it wont jump right in right away without confusion.

-A tutorial would be more nicer than reading the note. When getting in the game.

-Add option for "Motion Blur" to be Turned off and on.

-Put a note of how to exit the menu settings [inside the game]

-Can't move when interacting to some of the monsters.

-"Load Progress" Affects the "Game Settings" that you saved. It should only affect the save-points in the game not entire game settings.

-No clear instructions of how to defeat the Monsters

-No interaction from the monsters when the player makes mistake on the typo.

-A incoming battle music for near monsters would be nice. so the player knows when a danger is nearby.

-No fall damage on when you fall. or no fall animation is triggered.

-The words can be just few option of words instead of random words to defeat the enemy.

I have suggestion idea when it comes to deal with Ghouls.

-For Example : Have a Short time Slow motion to help you type the words in time  to defeat them. So its like you don't have to panic when they're about to defeat you. Using to write with the "Feather" and the "Book".  finding "Ink vials" to refill your attack energy to defeat enemies. Use the environment for shield guard for example if they about throw you a boulder or something.

[Example visual is posted below.]

-When collecting books. The typing the words is ok to collect it. I think it would be more nicer to have visual effect when collecting them. I have an idea suggestion . A torn page would be nicer since the objective is to collect the tales you find.

[Example visual is posted below]

- it would nice if you can also read the tales you find.

-The Trees are blinding the player perspective.

-The Grass and Tress can be lessen.

-Unlocking Areas of the map can help. So the player doesn't just wander everywhere.

-No achievement interaction when you interact with stone owl statues after answering the quizzes.

- nothing happens when you collect the chests.

- UI can have some work too.

Thank you for you hard work and good luck for your game journey. There's so many things you can do with this game. I look forward for how the game will turn out in the future.

Hi,  im IzukiYia Freelancer Artist . Streaming as ILYA on twitch.

https://www.twitch.tv/ilya_n_o_k