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Liked the atmosphere right from the start. The movements and gameplay were oddly relaxing. I suppose if that wasn't what you had in mind, perhaps adding a more threatening consequence to failure might make it more interesting. Great job!

I was indeed aiming for a more relaxing atmosphere as I wanted the player to be free to “just mess around”. That said, there might be extra “challenge levels” in the future ;) They would require additional care with designing their difficulty, something I did not have time for in the jam. Also, they would entirely change the feel of the game, so I need to be careful there. Thanks for playing and for the feedback!