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(+1)

The game was a fun ride, I loved the idea and the interactions, I had some issues related to sound delays, but nothing that takes away from the purpose of the game.

Unfortunately i had some troubles getting the sound to work the way I wanted :(

(+1)

I see, I had problems with this also in production in my game.  I think this is linked to the dialogue script, from what I understand it waits for the dialogue to advance to release the sound.