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(+1)

Finally got a chance to play properly, but I still ended up getting stuck. I collected various supplies including the climbing gear, alternator, battery and rifle but there didn't appear to be anything else left to do. I would have loved to see the end so I may come back and give it another go since I possibly just arrived at the triangle too early.

Either way the atmosphere was wonderful. The music and exceptional art really helped to drive home the wilderness survival feel. All the various events and their options were interesting and entertaining.

It's funny but by some coincidence there's another entry (Once Summoned) that's very similar in terms of aesthetic and gameplay -- something about this theme just inspires this style I guess! :D

(+1)

Thanks! We've now updated the game description to help if anyone is stuck with the game progression. Your early feedbacks has helped us a lot.

I haven't gotten the free time to play the other entries yet, but will definitely check out Once Summoned later.

Came back to this one a third time and finally got to see the end! It feels like the journal could have helped with a little more guidance when they player is stuck. I had thought that the darkness in the underground was a hint that I needed a light when all I really needed to do was visit the helicopter. I loved the writing and presentation, really well done!