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Thank you for your feedback and helpful tip! I completely agree that there were some bugs and glitchy buttons in the game, particularly with the pause functionality (stupid bugs >:(). Due to time constraints, I wasn't able to address those issues. However, I see it as a valuable learning experience for future game jams! and I'm 100% gonna go patch those up once the rating period is over!

I genuinely appreciate your suggestion regarding pixel art in Unity. As someone who is still relatively new to Unity, I found your tip regarding the "Point (no filter)" filter and "None" compression settings very valuable. It's great to receive feedback and learn new techniques that can enhance the visual quality of pixel art in larger scales. Thank you for taking the time to share that with me! again thank you so much! I'm happy to learn such valuable info for my first solo game jam ^^