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This is hard ! I don't know if it's just me but it always seemed like the AI could shoot way more often than I could. Also it's a shame the echoes are too small to have a big impact on the gameplay, because the idea itself is really original !

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Hey! firstly thanks for playing!

second, yeah that's one of the main things I messed up on, the "Echoes" don't have as massive gameplay focus as possible, I tried to fix that by making it so that the stage shrinks, making them harder to avoid, but once the voting ends I'm 100% going back to patch it up! 

as for the AI that's the left over of hard mode! also I am planning to adjust the cool down on the bot, but originally I planned to have 3 difficulties for both the co-op and the single vs cpu mode! of course maybe keeping the hard only wasn't the best call o.o I just like challenge in games but yeah it was unfair for the ai to be super fast dodgeball throwers (co op is hell mainly trying it myself o.o)

Thanks for the feedback! I'm glad you like the idea! and I do plan on making this a bigger game! since it'd be fun to add some powerup balls or have the echos do some extra effects ;) (also fix the dam pause menu hahaha)