Thank you! Yeah, I should make something for between the levels so the player understands where they are and what they are doing.
I didn't want to make the game too much complex because of the short amount of time I wouldn't be able to test everything, but I wasn't able to add the more puzzle elements such as having to play at 2 towns at the same time (you would know if an idea is reinforcing but not if it's actually reinforcing that town it's in), and other more circles for specific ideas.
Yeah, the text boxes are a mess, I have to fix that asap. Thank you again for your feedback, I'll be working on the post jam version of this game.