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Incredible work! The music was fire, the graphics were amazing, the movement was satisfying! I put all my points into boost speed so I could move faster. I was pretty confused why the water turned red all of a sudden, was it that I was close to enemy fish? Also how did you create the environment, did you hand place each item or have some random spawning?

Thanks for playing our game! Glad you liked it. The red area is intended to be the dangerous zones. The terrain was made in Blender and texture painted with Blender and Krita. The level design was build with subscenes, single items, and multi mesh instances.