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Thanks for watching!

just to clarify, I did understand that weapons are room specific. What I meant more was maybe to avoid a weapon at first so a snail could act as a wall to access a lever or something before going to pick up said weapon to finally attack the snail (or something similar), since I noticed you couldn't switch back to bare hands after picking up a weapon.

Also also, I don't actively dislike the character, and I hope it didn't come across as such! Luca seems an inquisitive character himself which I can relate to. It may just have been I was more used to silent player characters in puzzle games, and so him speaking for quite a bit was a bit different for me.