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(+1)

Hi! I'm from the Feedback Quest and the VOD is up of your game if you are interested.

LINK: https://www.twitch.tv/videos/1823141067

The game is pretty solid. I like it. However I have some things to note.

The first is the weapon change. I feel like at least at the start, either give us all the weapons or let us change it. I feel it unnecessary to restrict one weapon of choice partly because I think most players would not like to reset the game or something when starting off. 

My next issue is the audio. I feel a game like this would benefit a lot from good audio design and ambience. It feels generally very dead and empty, even for a place that is meant to feel dead an empty. Perhaps some ambient music, effect sounds, just to add to the immersion would do it wonders.

Last is the biggest issue I had with the game, the controls. Clicking to move, mouse to aim, and numbers to do actions is not intuitive of a system, especially one that requires some precision in ints attacks. I consider the controls the weakest aspect of this game and feel that changing it to WASD movement with clicking to attack or target would do it better. 

Personal Rating: 4/5. Would be a great game but struggling with the controls made me lose interest in trying it further.

(+1)

Thank you too for the detailed feedback.

That's a really good idea with the weapons, handing over all three and just letting the player choose which one to start with. Thanks alot!

The audio system is one of the current construction sites next to the controls. There will definitely be some improvements and changes in the next demo update.

Personally, I would prefer to have an overhauled control system. The game feels quite clunky and cumbersome as it is. I guess I'm okay with it because I've played plenty of games but for someone who hasn't played it often, I can see it being a huge red flag.