Hey there! I just wanted to share my thoughts haha. I have to say, while I appreciate the idea and originality, it didn't quite hit the mark for me.
One thing that stood out as a major flaw is the lack of indicators. I felt like there should have been clearer sound cues to help me differentiate between traps and trees. It became almost impossible at times because I couldn't tell what was what until it was too late! And having to force close the game every time I died was quite tedious :/ Maybe the restart button wasn't working for me, but it left me stuck in limbo with a message until I had to restart the entire game.
I also encountered a few bugs. I got stuck inside the river/lake, and there was no way to escape other than to reset. On top of that, the gameplay felt a bit slow-paced.
But don't get me wrong, your game really nailed the atmosphere and horror vibes, and the sound design was pretty good! Despite my personal frustrations, I have to admit that your game fits the jam theme well, and the idea and originality are commendable. I genuinely hope you'll take these flaws into consideration and improve upon them in your future projects. I would definitely be interested in seeing this or other games you make progress!
I hope I haven't come across too harshly. Best of luck with your future works! :D