Hey everyone! I'm no stranger to making games, but I sure am one to finishing them! It's not for lack of trying however. It turns out that one can love tinkering a little too much. I'm an engineer at heart; a long line of prototypes can attest to that.
Consequently I don't get the chance to hone my art/music-fu as often as I'd like. So here's the plan: take a relatively unambitious game idea (perhaps a clone of a classic or a straight-forward platformer) and give it a small twist, but focus mostly on music and art.
But the goal? To finish the game! And if I finish early, maaaybe then I'll get my tinker-fu on.
The best of luck to all of you and have fun!