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The game so far is rather simplistic, but it's fuuun!!! Didn't get too many opportunities to obtain new items; unsure what sorta RNG/consistency there is on that front, but... I mean........... The times I did find items, the world was absolutely getting destroyed!!!! Having a proper full-screen (playing this at 1080p makes the bottom get cut off by the taskbar, if it isn't hidden!!) and making entities visible when they're outta bounds will be greatly appreciated in the future, alongside any other sort of changes, but!!!!

It is fun shooting those knives in the tower!!! The skulls are pure evil, though.

yeah the chance of getting items is super low in this build but that is changing! i've made it so the room order is seeded instead of random in the next update and that has helped a lot! i had no idea there were issues with the fullscreen and i shall look into that. if you enemies byt entities then i made them disappear when they're in the walls on purpose (to be a meanie) but maybe that is too meanie...

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Them disappearing does make the skulls pure evil!!! And yeah, the fullscreen thing is a little odd. Since there's no options for adjusting it (as far as I can tell) it just kinda ends up looking like this with no way of adjusting it, pff. Either way though!!! Looking forward to updates!!! Ganba with everything!!!!!


okay that does look odd. even more odd that that doesn't happen to me. guess it's time to implement some settings soon haha