I really like the flexibility of this faction. I am curious how the Rise track helps and/or limits the faction because it does seem to inhibit early battles but I do like how it controls the level of recruitable priests.
One concern that I had reading through the faction is that their main scoring engine is based on clearing containing their pieces so I'm curious how recruiting one per monastery would be able to get this off the ground. But I think I would have to play to find out!